GameSpot's Lowest Reviewed Games Of 2017 -

GameSpot's Lowest Reviewed Games Of 2017


  • Dec 07 2017 18:35About: 4 days ago

Missing the mark

With huge game releases like Horizon: Zero Dawn, Wolfenstein II: The New Colossus, and The Legend of Zelda: Breath of the Wild, 2017 was a remarkable year for games. As we approach the end of December, we're rolling out a number of features that focus on both the best of the best and GameSpot's editors' personal favorites, but not every game garnered quite the same level of acclaim.

In this feature, we take a look back at the many games released this year that weren't as favorably reviewed. While these games may still have some noteworthy positives--such as unique art-styles or interesting stories--they also suffered from something that brought the score down for the reviewer. When compared to previous years, the games of 2017 were largely more well received--resulting in a lack of releases that scored a 3 or below. This is the complete list of every game released in 2017 that scored a 5 or lower on GameSpot.

Double Dragon 4 (PC, PS4, Switch) - 5/10

"Double Dragon IV isn’t a good game in a modern sense, but it certainly is an honest trip back in time that will, if nothing else, offer a heavy dose of nostalgia for anyone with a fondness for the Lee Brothers' 8-bit adventures. Frankly, it mimics its source material perfectly. It’s a worthwhile historical artifact if nothing else, but absolutely cannot match the vast improvements in gaming since those early days." [Read the full review]

-- Jason D'Aprile

Divide (PS4) - 5/10

"Divide stretches on for a bit longer than it probably should, but the strengths of the story are heightened by decent writing and voice performances throughout. Conversations feel organic and real, line deliveries have a satisfying amount of emotion, and each character comes across as genuine. But the strength of the story is undermined by a game that poorly communicates necessary information and is built on repetition to the point that it loses the personality contained within the characters. If there’s a second meaning to the title, it describes the division between a strong narrative and mediocre gameplay that would’ve been better served with more variety and direction throughout." [Read the full review]

-- Cassidee Moser

Diluvion (PC) - 5/10

"Diluvion is in that most tragic class of disappointing game: the kind with great ideas. There's so much to love and appreciate on the surface that the game's profound awkwardness and convoluted mechanics just hurt to experience." [Read the full review]

-- Justin Clark

Berserk And The Band Of The Hawk (PC and PS4) - 5/10

"Given how well Guts' bloodlust and battle experience are well-suited to the crowd fighting and mass slaughter of Warriors games, it's disappointing that this tie-in lacks the engagement and nuance of Omega Force's more imaginative efforts with other franchises. Its saving feature is the expansiveness of the campaign narratives, which serve as a hearty sampling of the Berserk franchise's multiple story arcs. If not for these insightful cutscenes, the developer's penchant for adequate but unengaging hack and slash combat would perpetuate the image of Guts as a one-note protagonist. And even if you're a Warriors fan who knows not to expect a Dark Souls level of gratifying melee combat, Band of the Hawk still deprives you of the juicy sights and sounds that one associates with Guts' savagery; the splashes of red that result from every kill hardly counts as "gore"." [Read the full review]

-- Miguel Concepcion, Editor

Ride 2 (PC, PS4, Xbox One) - 4/10

"On paper, then, Ride 2 is an exciting proposition that bundles the promises of aspirational game design with the raw power and fun associated with motorbikes. Unfortunately, those promises are broken and the resulting game falls flat. Unless you're so enamoured with two-wheeled machines that you simply can't help but pick yourself up a copy, you should wait for a new contender to try its hand at delivering a biking game of this scope." [Read the full review]

-- John Robertson

Malicious Fallen (PS4) - 5/10

"The fact remains that you have to perform a lot of legwork to understand how each boss works in respect to your abilities. There's a fine line to be crossed in a boss rush game, where hard fought battles lead to either sighs of relief or aggravated groans. Too often, Malicious Fallen earns the latter. Malicious Fallen isn’t a game that feels triumphant so much as tiring." [Read the full review]

-- Justin Clark

Flatout 4: Total Insanity (PS4) - 5/10

"Flatout 4 doesn’t bring anything noteworthy to the series, and while the Flatout and party modes are good for some low stakes enjoyment, the grind of single-player progression is too much to bare. The challenge is borderline unfair at times, and that wrecks the partytime nature that the series used to do so well." [Read the full review]

-- James Swimbanks

Rain World (PC and PS4) - 5/10

"In Rain World, the spectre of failure, often caused by events you can't control, lingers heavily. It quickly drives home the point that you're a foreigner in a ruined land where anyone larger than you wants to eat you. Its stunningly detailed backgrounds and few rewarding gameplay opportunities are vastly outweighed by its platforming imperfections and hibernation mechanic, which makes little sense in its connection to accessing new areas. Oftentimes, the frustrations resulting from failure devolve into apathy, which is a wholly unfortunate outcome for a game that gives off a deceptively promising first impression." [Read the full review]

-- Miguel Concepcion, Editor

Has Been Heroes (Switch) - 5/10

"Has Been Heroes is, at least, a great fit for the Switch. It’s the sort of game you can play while half-watching a sitcom in the background, rather than one to which you’ll want to give your full attention. By the same token, playing the game with intense focus starts to feel like a waste of time after the first few hours. It’s a demanding game that gives very little back for the time and effort it eats up. The game’s name does not lie--it’s best to let these has-beens be." [Read the full review]

-- James O'Connor

Drawn To Death (PS4) - 4/10

"The best thing Drawn to Death has going for it is the aesthetic, which thoroughly lives up to its promise of vast, wild worlds crafted from the classroom notebook scribblings of a teenage delinquent. It's a world of kittens controlling giant robots, unicorn/teddy bear/cyclops abominations, and hideous caricatures of classmates and bullies. The stars, of course, are the playable characters, ranging from comparatively milquetoast designs like a murderous punk rocker named Johnny, to less conventional fare like a curvy female ninja with a shark's head. It’s a strong foundation and a perfect fit for the kind of Quake-alike third-person shooter revival the game seems to be aiming for, but it’s a combo that only seems to work--pun thoroughly intended--on paper." [Read the full review]

-- Justin Clark

Sniper Ghost Warrior 3 (PS4) - 5/10

"Sniper Ghost Warrior 3 feels like a B-tier, budget-priced game. Even the predictable, profanity-laden story is reminiscent of the type of gritty B-movies Steven Seagal is known for. There's certainly merit to its accomplished sniping mechanics, especially when missions hone in on the planning and precise execution that makes playing as a sharpshooter so thrilling. Yet it falters whenever it veers away from its strengths, and the plethora of nagging glitches and technical problems are a persistent nuisance that make Sniper Ghost Warrior 3 difficult to recommend." [Read the full review]

-- Richard Wakeling

Syberia 3 (PC) - 4/10

"The great music coincides with a cold and grim, yet captivating atmosphere, creating a world that should be lived in. And that's the overall feeling with Syberia 3. Slivers of enjoyment and potential are found within a disconnected and underwhelming journey. The characters, their interactions, the way they speak, and the reason they even exist all mash into a puzzle-adventure game devoid of significance or impact. The Syberia series deserved a better return, otherwise, it should've been left in the past." [Read the full review]

-- Michael Higham, Tech Editor

Pinstipe (PC) - 5/10

"Regrettably, Pinstripe's rich atmosphere is overpowered by these types of issues. Enemies need only a few shots to defeat, puzzles need only a couple of tries to solve, and the final boss can be exploited to oblivion. And because the story lacks emotional weight or resonance, once the credits roll, you'll quickly forget Ted and Bo's struggle, the puzzles you solved, the conclusion to what could have been a memorably haunting trip through Hell." [Read the full review]

-- Jeremy Winslow

Birthdays The Beginning - 5/10

"It feels like there's a fantastic game somewhere in the heart of Birthdays the Beginning, ready to claw its way out of the primordial ooze of ideas to evolve into a wonderful god-game experience. But the conditions for it to thrive just aren't right: The interface is ill-conceived and cumbersome, the campaign's frustrations bring progress to screeching halts, and the frequent lack of information turns what should be a fun micromanagement experience into an exhausting guessing game." [Read the full review]

-- Heidi Kemps

Friday The 13th: The Game (PC, PS4, Xbox One) - 4/10

"These shortcomings and ongoing server issues aren't easily overlooked, and work against what promise Friday the 13th shows. As of now, a week after launch, it's short on content and performs poorly all around, especially on consoles. The story goes that the developers weren't prepared for amount of people who wanted to jump on day one, but that does little to assuage players who were convinced that they were paying for a finished product. Despite showing potential that may one day be realized, Friday the 13th comes across as an unfinished game that shouldn't have been released in its current state." [Read the full review]

-- Peter Brown, Reviews Editor

The Town of Light (Xbox One) - 4/10

"It's disappointing to see The Town of Light struggle so often, because the story it presents is both harrowing and captivating at times. While there's an interesting narrative to be found in its world, the moment-to-moment gameplay and repetitive environments impose an unavoidable malaise. Given the fact that the game is based on actual accounts of psychiatric treatment in the early 1900s, you might be better off looking up the real stories that inspired The Town of Light rather than forcing your way through a version of them here." [Read the full review]

-- Blade Hester

Reservoir Dogs: Bloody Days (PC) - 4/10

"Aside from the Reservoir Dogs name in the title and the colorfully named characters, Bloody Days shares almost nothing in common with its namesake. With its rewind mechanic, you can see the potential for an exhilarating top-down, twin-stick shooter, but this never comes to pass. The game is easily exploitable and produces frustration far too often to become even the slightest bit interesting. Reservoir Dogs: Bloody Days devolves to a banal experience that's all bark and no bite." [Read the full review]

-- Jeremy Winslow

The Mage's Tale (PC) - 4/10

"Neither a groundbreaking VR experience nor a strong dungeon crawler, The Mage's Tale ultimately squanders its potential. It offers a couple of high points--some jokes do hit their marks from time to time--but there are so many problems, and there’s so little of substance to drive the experience forward, that The Mage's Tale feels more like a shallow experiment than a reason to get excited about VR." [Read the full review]

-- Daniel Starkey

Miitopia (3DS) - 5/10

"Ultimately, lack of player input and randomness makes Miitopia feel like a slow slog you mostly watch rather than play. It's certainly cute, and it boasts the typically high production values you expect from Nintendo in terms of visuals, music, and dialogue. However, the fun of seeing Miis you put in various roles do goofy things wears thin after just a few hours, and while the game can reignite a bit of that initial joy when you add new Miis to the game at certain milestones, you still have to trudge through a lot of repetition to get there. If you're looking for a deep, engrossing game filled with Miis of your making, I'm sorry to say that adventure is in another castle." [Read the full review]

-- Heidi Kemps

Agents of Mayhem (PC, PS4, Xbox One) -- 4/10

"Personality can only take a broken and repetitive game so far. The attitude behind Agents of Mayhem has potential, at least if it's executed properly. But there's little to Agents of Mayhem beyond its foul-mouthed and bombastic attitude, which push the game into grating and obnoxious territory. Throw in the poor mission design and bugs, and you've got a game with loads of mayhem, but not much else." [Read the full review]

-- Brett Todd

Don't Knock Twice (PS4) -- 5/10

"Don't Knock Twice doesn't share company with the likes of Layers of Fear so much as it does with the large number of “VR Experiences” flooding digital storefronts: quick and dirty cash-ins that feel more like tech demos than full-fledged games. Don't Knock Twice is more solidly constructed than some, but it's largely unambitious and forgettable. It seems content to be a ground-level thriller at a time and on a platform with plenty of hungry competition." [Read the full review]

-- Justin Clark

Star Fox 2 (SNES Classic) - 5/10

"Star Fox 2 can be praised for the ambitious structure that seemed to be ahead of its time, but the enjoyable moments are hamstrung by modern standards and expectations. Framerate issues and tech that wasn’t suited for this style of game prevent Star Fox 2’s vision from being fully realized, but it’s an important piece of gaming history kept alive with an official release. This game alone isn’t the driving force to seek out an SNES Classic, and you’ll want to consider the more time-tested games in the package." [Read the full review]

-- Michael Higham, Tech Editor

FIFA 18 Nintendo Switch - 5/10

"FIFA 18 on Switch delivers some enjoyable soccer when on the pitch, but without Pro Clubs and The Journey, and in restricting all access to FUT when you're not online, it shoots itself in the foot. Being able to play FIFA on the go or with a friend is gratifying, and if you're happy to just play through Career Mode for the next year, then this port will satisfy your needs and is the best mobile FIFA you can buy, but compared to the PlayStation 4 and Xbox One versions, this port is inferior in every other way." [Read the full review]

-- Oscar Dayus, Associate Editor

WWE 2K18 (PC, PS4, Xbox One, Switch) - 5/10

"WWE 2K18's in-ring combat is fundamentally flawed, and will be as divisive as it often is. Yet there's no denying the inherent joy derived from performing your favorite Superstar's signature moves. Whether it's cracking your opponent over the head with AJ Styles' Phenomenal Forearm, or pounding the life out of Asuka's latest victim, there are moments of pure pro wrestling enjoyment to be found here. It's just compounded by too many frustrating issues, disruptive glitches, and a dearth of engaging single-player modes. This series has remained stagnant for far too long, and WWE 2K18 doesn't change things." [Read the full review]

-- Richard Wakeling

Elex (PS4) - 4/10

"Elex's world is no doubt enticing, but the good moments are heavily dispersed among some rough technical problems and odd designs that only serve to frustrate. The game offers an incredibly designed world and the basis of a compelling RPG that disappointingly fails to live up to its potential in almost every way. For a game that relies heavily on its combat for progression, it feels overwhelmingly geared against you, and with the added technical issues and lack of a compelling story to tell, Elex takes the wind out of its own sails at nearly every turn." [Read the full review]

-- James Swimbanks

Oure (PS4) - 5/10

"There just isn't very much to Oure beyond aimless exploring, since the battles are unsatisfying and brief and the collectables feel arbitrary. Lazily soaring through the clouds collecting orbs and finding secrets can be momentarily relaxing, but there's no compelling reason to keep exploring the clouds once you've wrapped up the Titan fights. The plot doesn't go anywhere, and the main action sequences feel like a small batch of concept proofs. Oure is the gaming equivalent of a daydream--it's pleasant and light, but it feels like a distraction rather than something worth latching on to." [Read the full review]

-- James O'Connor

Sonic Forces (PS4, Xbox One, PC, Switch) - 5/10

"For years the Sonic series has come up short in its 3D games. It wasn't until Sonic Colors and Sonic Generations that the series was able to grasp a semblance of quality that could change the perception of the series as a whole for the better. Sonic Forces ultimately fails to advance the mechanics of previously successful 3D Sonic games, or present them in their best light. A mediocre platformer at best, Sonic Forces manages to do nothing more than reinforce long held stereotypes against Sega's beloved blue blur." [Read the full review]

-- Matt Espineli, Associate Editor

Need For Speed: Payback (PC, PS4, Xbox One, Switch) - 5/10

"Need for Speed Payback's banal racing is only magnified by this focus on grinding. The simple, almost retro, handling model provides occasional bouts of fun, but it's never enough to escape Payback's flaws, with an unwillingness to let you partake in its most hair-raising moments, and a general drabness that seeps into every layer of the game. Fast and Furious, this is not; and that's a disappointing outcome." [Read the full review]

-- Richard Wakeling

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Missing markWith huge game releases like Horizon: Zero Dawn Wolfenstein Colossus Legend Zelda: Breath Wild 2017 remarkable year games. approach December were rolling number features that focus both best GameSpots editors personal favorites every garnered quite same level acclaim.In this feature take look back many games released werent favorably reviewed. While these still have some noteworthy positives--such unique art-styles interesting stories--they also suffered from something brought score down reviewer. When compared previous years largely more well received--resulting lack scored below. This complete list lower GameSpot. Double Dragon (PC PS4 Switch) 5/10Double isn’t good modern sense certainly honest trip time will nothing else offer heavy dose nostalgia anyone with fondness Brothers 8-bit adventures. Frankly mimics source material perfectly. It’s worthwhile historical artifact else absolutely cannot match vast improvements gaming since those early days. [Read full review]-- Jason DAprile Divide (PS4) 5/10Divide stretches longer than probably should strengths story heightened decent writing voice performances throughout. Conversations feel organic real line deliveries satisfying amount emotion each character comes across genuine. strength undermined poorly communicates necessary information built repetition point loses personality contained within characters. there’s second meaning title describes division between strong narrative mediocre gameplay would’ve been better served variety direction Cassidee Moser Diluvion (PC) 5/10Diluvion most tragic class disappointing game: kind great ideas. Theres much love appreciate surface profound awkwardness convoluted mechanics just hurt experience. Justin Clark Berserk Band Hawk PS4) 5/10Given Guts bloodlust battle experience well-suited crowd fighting mass slaughter Warriors games tie-in lacks engagement nuance Omega Forces imaginative efforts other franchises. saving expansiveness campaign narratives which serve hearty sampling franchises multiple arcs. insightful cutscenes developers penchant adequate unengaging hack slash combat would perpetuate image one-note protagonist. even youre knows expect Dark Souls gratifying melee combat deprives juicy sights sounds associates savagery; splashes result kill hardly counts gore. Miguel Concepcion Editor Ride (PC PS4 Xbox One) 4/10On paper then exciting proposition bundles promises aspirational design power associated motorbikes. Unfortunately broken resulting falls flat. Unless enamoured two-wheeled machines simply cant help pick yourself copy wait contender hand delivering biking scope. John Robertson Malicious Fallen 5/10The fact remains perform legwork understand boss works respect your abilities. fine crossed rush game where hard fought battles lead either sighs relief aggravated groans. often earns latter. feels triumphant tiring. Flatout Total Insanity 5/10Flatout doesn’t bring anything series while party modes stakes enjoyment grind single-player progression bare. challenge borderline unfair times wrecks partytime nature used well. James Swimbanks Rain World 5/10In World spectre failure caused events control lingers heavily. quickly drives home foreigner ruined land larger wants you. stunningly detailed backgrounds rewarding opportunities vastly outweighed platforming imperfections hibernation mechanic makes little connection accessing areas. Oftentimes frustrations devolve into apathy wholly unfortunate outcome gives deceptively promising first impression. Concepcion Been Heroes (Switch) 5/10Has least Switch. sort play half-watching sitcom background rather you’ll want give attention. token playing intense starts waste after hours. demanding very effort eats game’s name does lie--it’s has-beens OConnor Drawn Death 4/10The thing going aesthetic thoroughly lives promise vast wild worlds crafted classroom notebook scribblings teenage delinquent. world kittens controlling giant robots unicorn/teddy bear/cyclops abominations hideous caricatures classmates bullies. stars course playable characters ranging comparatively milquetoast designs murderous punk rocker named Johnny less conventional fare curvy female ninja sharks head. foundation perfect Quake-alike third-person shooter revival seems aiming for it’s combo only work--pun intended--on paper. Sniper Ghost Warrior 5/10Sniper B-tier budget-priced game. Even predictable profanity-laden reminiscent type gritty B-movies Steven Seagal known for. merit accomplished sniping mechanics especially when missions hone planning precise execution sharpshooter thrilling. falters whenever veers away strengths plethora nagging glitches technical problems persistent nuisance make difficult recommend. Richard Wakeling Syberia music coincides cold grim captivating atmosphere creating lived thats overall feeling Slivers potential found disconnected underwhelming journey. characters their interactions they speak reason exist mash puzzle-adventure devoid significance impact. deserved return otherwise shouldve left past. Michael Higham Tech Pinstipe 5/10Regrettably Pinstripes rich overpowered types issues. Enemies need shots defeat puzzles couple tries solve final exploited oblivion. because emotional weight resonance once credits roll youll forget struggle solved conclusion what could memorably haunting through Hell. Jeremy Winslow Birthdays Beginning 5/10It theres fantastic somewhere heart Beginning ready claw primordial ooze ideas evolve wonderful god-game conditions thrive arent right: interface ill-conceived cumbersome campaigns progress screeching halts frequent turns micromanagement exhausting guessing Heidi Kemps Friday 13th: Game (PC PS4 4/10These shortcomings ongoing server issues easily overlooked work against 13th shows. now week launch short content performs around consoles. goes prepared people wanted jump one assuage players convinced paying finished product. Despite showing realized unfinished shouldnt current state. Peter Brown Reviews Town Light (Xbox 4/10Its often presents harrowing times. world moment-to-moment repetitive environments impose unavoidable malaise. Given based actual accounts psychiatric treatment 1900s might looking stories inspired forcing version them here. Blade Hester Reservoir Dogs: Bloody Days 4/10Aside Dogs colorfully characters shares almost common namesake. With rewind mechanic exhilarating top-down twin-stick shooter never pass. exploitable produces frustration become slightest interesting. devolves banal bark bite. Mages Tale 4/10Neither groundbreaking dungeon crawler ultimately squanders potential. offers high points--some jokes marks time--but there problems substance drive forward shallow experiment excited about Daniel Starkey Miitopia (3DS) 5/10Ultimately player input randomness slow slog mostly watch play. cute boasts typically production values Nintendo terms visuals music dialogue. However seeing Miis various roles goofy things wears thin hours reignite initial certain milestones trudge there. deep engrossing filled making sorry adventure another castle. Agents Mayhem (PC PS4 4/10Personality far. attitude behind potential executed properly. beyond foul-mouthed bombastic attitude push grating obnoxious territory. Throw poor mission bugs youve loads mayhem else. Brett Todd Dont Knock Twice 5/10Dont doesnt share company likes Layers Fear large “VR Experiences” flooding digital storefronts: quick dirty cash-ins tech demos full-fledged solidly constructed some unambitious forgettable. ground-level thriller platform plenty hungry competition. Star (SNES Classic) 5/10Star praised ambitious structure seemed ahead time enjoyable moments hamstrung standards expectations. Framerate wasn’t suited style prevent 2’s vision being fully realized important piece history kept alive official release. alone driving force seek SNES Classic consider time-tested package. Higham FIFA Switch 5/10FIFA delivers soccer pitch without Clubs Journey restricting access online shoots itself foot. Being able friend gratifying happy Career Mode next year port satisfy needs mobile buy PlayStation versions inferior way. Oscar Dayus Associate 2K18 (PC PS4 One 5/10WWE 2K18s in-ring fundamentally flawed divisive denying inherent derived performing favorite Superstars signature moves. Whether cracking opponent over head Styles Phenomenal Forearm pounding life Asukas latest victim pure wrestling compounded frustrating issues disruptive glitches dearth engaging modes. remained stagnant long change things. Elex 4/10Elexs doubt enticing heavily dispersed among rough frustrate. incredibly designed basis compelling disappointingly fails live relies progression overwhelmingly geared you added tell takes wind sails nearly turn. Oure 5/10There isnt aimless exploring unsatisfying brief collectables arbitrary. Lazily soaring clouds collecting orbs finding secrets momentarily relaxing keep wrapped Titan fights. plot anywhere main action sequences small batch concept proofs. equivalent daydream--its pleasant light distraction worth latching Sonic (PS4 One 5/10For come wasnt until Colors Generations grasp semblance quality perception whole better. advance previously successful games present light. platformer best manages reinforce held stereotypes Segas beloved blue blur. Matt Espineli Need Speed: Payback (PC PS4 One 5/10Need Speed Paybacks racing magnified grinding. simple retro handling model provides occasional bouts fun enough escape flaws unwillingness partake hair-raising moments general drabness seeps layer Fast Furious not; outcome.

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